When working in Unreal Engine, loading a level might occasionally result in errors.
These errors can be frustrating, but they’re usually fixable with some troubleshooting and help.
MapCheck: Error: Level Script Blueprint references streamed actor.
Solution:
- Select in the “Outliner“, the actors causing errors.
- In the “Details” window, search for “Is Spatially Loaded” and change te value to “False“.
3. Load the level again, and the error should be solved
4. If you want to know more, please read What does Is Spatially Loaded mean?
Hope This Helps!