Sequence Blueprint Node | Unreal Engine

What is a Sequence Node in Unreal Engine?

In this blog post, I will teach you how to use the Sequence node in Unreal Engine.

The Sequence node is a Blueprint that has only one input and many outputs.

This enables you to run multiple lines of code from a single event.

You can add as many pins as you want and it will execute them in order.

Imagine you have five outputs, and an event that runs this node, like an Event BeginPlay. The sequence will fire the first pin, then the second, third, fourth, and fifth ones in order from top to bottom.

Unreal Engine Event Begin Play Blueprint

Just remember that the sequence node runs in order, so you need to make sure that the order of execution is correct.

You can also add pins in between by right-clicking on one of the pins and selecting “Insert execution pin before” or “Insert execution pin after.” Or remove pins selecting “Remove execution pin“.

Using the sequence node is a simple and useful way to organize your code and make it run smoothly in big projects.

Official Documentation

Unreal Engine Roadmap

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Print String Blueprint